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UPCOMING
TBA, Here, New York, NY
Solo, Austin Peay State University (APSU), Clarksville, TN
Solo, University of Wisconsin-Parkside, Kenosha, WI
Solo, Channel TWo, TBA, Digital Arts Entertainment Lab, Georgia State University, Atlanta, GA
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Hairy Blob of Time, Hyde Park Art Center, Chicago, IL, Spring 2012
Contributers, SCAN2GO catalogue,
The College Art Association Services to Artists committee in collaboration with v1b3 (v1b3.com), Fall 2011/Winter 2012
Math + Art, Moreau Art Galleries, St. Mary's College, Notre Dame, IN, Winter 2012
Born Digital, Contemporary Art Museum (CAM Raleigh), Raleigh, NC, Winter 2012
Solo, Seed Space, Nashville, TN, Fall 2011
Contributers, GLI.TC/H READER[ROR} 20111, Chicago, IL, Fall 2011
File Type, Gallery 400, Chicago, IL, Summer 2011
Daisy Chain: An Anarchic Performance Event (curated), Antena, Chicago, IL, Spring 2011
Exchange: Show Me the Money, Greenlease Gallery, Kansas City, MO, Spring 2011
Trashed, Walsh Gallery at Seton Hall University + Rogue Video, Newark, NJ, Spring 2011
Solo, New Gallery, Union South, University of Wisconsin, Madison, WI, April 2011
2011 Turbulence Commission Exhibition, Pace Digital Gallery, New York, NY, April 2011
Designated Drivers, Block Museum, Northwestern University, Evanston, IL, April 2011
Every Play Is A Win! (augmented reality), Breadboard + Virtual Public Art Project (VPAP), Philadelphia, PA
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Smoke and Mirrors, Lightwell, School of Art and Art History, University of Oklahoma, Norman, OK, December 2010
Prologue: A decade into a new century, it is time to discuss the terms of surrender. Not a surrender to any civilization but the surrender of civilization to those in control who would use any political participation as a crutch for their failure. The question is not if but when giving up on civilization will be seen as the only rational political stance.
Channel TWo happens slightly above the noise level, between words that organize our communities and the chaos that lies beyond them. We are a post-network instance that begins with entertainment-based narrative and internet behavior as a common, shared language. Our research includes media habits, algorithms, embedded marketing, and systems of control. We develop custom software and generate 'localized' content involving a range of tactics and outcomes: nonlinear media sequences, immersive simulations, open source applications, and game environments, as well as responsive sculpture, installation, single-channel video, text and poetry, theater, performance, audio, conceptual and networked projects. We are (increasingly automated) editors of existing media. Interactivity, simulation, and autonomous agents offer ways of introducing structured chaos that unfolds even after works are situated or released. We work with global media empires and brands. We embrace marketing and product placement and reflexively insert our own loving layer of hyper-identification into the contemporary landscape.
Channel TWo is a collaborative project involving Adam Trowbridge (T), Jessica Westbrook (W) and beta tester Oskar (o).
Adam Trowbridge, CXO / Jessica Westbrook, CXO
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Adam Trowbridge makes work exploring the aesthetic possibilities that arise as communication breaks down. He invents incidents and simulations that occur slightly above the noise level, between words that organize our communities and the chaos that lies beyond them. His work has been featured nationally and internationally including The Grey Market and Anthology Film Archives, NYC; Pleasure Dome, Toronto; Workspaces Ltd., San Francisco, CA; The Hyde Park Center, Chicago, IL; and festivals in France, The Netherlands, Switzerland, Korea, and Russia. He is an active collaborator with Basekamp (Philadelphia), and Channel TWo (Chicago), participating in projects that push the boundaries of curatorial and media practices. Trowbridge is Adjunct Associate Professor in the Contemporary Practices and Art and Technology Studies Departments at the School of the Art Institute of Chicago. Trowbridge received his MFA in Electronic Visualization, from The University of Illinois at Chicago. His networked based work with Jessica Westbrook was awarded a Terminal Commission in 2010, and a Turbulence Commission in 2011.
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Jessica Westbrook's projects explore desire, visual cues, cultural artifacts, systems, language, and contradictory sensations that vacillate between great fortune and impending catastrophe. Always semantic in nature and modular in form, she considers her productions a section of visual language culled from a complex matrix of assets, reconfigured and repurposed per space and time. She has exhibited work nationally and internationally including recent projects and presentations for: gli.tc/h/ Chicago, The Kinsey Institute, Carnegie Museum, Hirshorn Museum of American Art, Axiom Center for New and Experimental Media, Eyedrum, Syracuse University, and Emily Carr University. She is an active collaborator with Basekamp (Philadelphia), and Channel TWo (Chicago), participating in projects that push the boundaries of curatorial and media practices. She is currently an Assistant Professor and the Director of Technology Initiatives in The Department of Contemporary Practices at the School of the Art Institute of Chicago, Chicago, IL. Westbrook received her MFA from Tyler School of Art, Temple University, Philadelphia, PA. Her networked based work in collaboration with Adam Trowbridge was awarded a Terminal Commission in 2010, and a Turbulence Commission in 2011.
One node of Channel TWo (CH2) is an instantaneous, post-network hub
providing localized, post-produced media. Relying on multiple metrics,
algorithmic editing and generative code, CH2 streams reprocessed
culture to installation sites and to the Internet. We configure custom, generative localized media content, for organizations.
CH2 is based on a product-placement financial model. CH2 offers an intersection of
brand-embedded content that consumers desire and brand-aware consumers
that companies love. CH2 leapfrogs product placement in the art world, offering
product placement as the art. We can embed your adverts in generative local media content.
CH2's current distribution model, "Play," uses Max/Jitter and the
Dropbox file hosting service to distribute media. Popular media
content is downloaded (via a multitude of corporate and open
distribution models including Vimeo, YouTube, bittorrent and Freenet) and edited via Max/Jitter, Puredata and
Processing. An animated CH2 bug (digital on-screen graphic) is an automated component.
Working within the conceptual structure of a corporate media channel, Channel TWo provides advertising opportunities within the content of the video. This work is not intended as parody but rather an exploration of art, entertainment, media and commerce outside long standing institutional practices.
Ready to partner? Email: everybody(at)onchanneltwo(dot)com